[gd_scene load_steps=2 format=3 uid="uid://cnrhrho63n4n2"] [ext_resource type="Texture2D" uid="uid://ydnd8d7pbpct" path="res://markers/marker.png" id="1_mefdn"] [node name="Marker" type="Node2D"] [node name="Sprite2D" type="Sprite2D" parent="."] texture = ExtResource("1_mefdn") offset = Vector2(16, 16)